Android iOS Publishing: Your Complete Strategy Guide
Publish on both: Google Play is $25 one-time, Apple $99/year ($124 first year). Prepare both listings and launch the same week to reach every player.
Game development insights, tutorials, and updates from the Egmatic team.
Publish on both: Google Play is $25 one-time, Apple $99/year ($124 first year). Prepare both listings and launch the same week to reach every player.
You can publish a no-code game to Steam, Google Play, the App Store, and the web in under a day. GDevelop, Construct 3, and Egmatic handle the build.
Learn how to develop one game and publish it on both iOS and Android without maintaining separate projects, rewriting code, or doubling your workload.
Best options to publish a game cross-platform: use Godot, Unity, or GDevelop; ship a web build; or partner with a publisher that takes 20-30% of revenue.
Compare Godot and Unity in 2026 across pricing, 2D and 3D capabilities, mobile, scripting, and community — with a clear verdict for indie developers.
Visual scripting lets you build a 2D game without typing code, by connecting nodes or building events visually. Here is how it works and where to start.
Compare the best no code 2D game engines for indie developers in 2026, with practical picks for solo creators and small teams.
A practical guide to building and publishing a 2D game with no-code tools — from choosing an engine to shipping your first playable build.